Physics.OverlapBox
유니티 Scripting API https://docs.unity3d.com/ScriptReference/Physics.OverlapBox.html Collider[] OverlapBox ( Vector3 center, Vector3 halfExtents, Quaternion orientation = Quaternion.identity, int layerMask = AllLayers, QueryTriggerInteraction queryTriggerInteraction = QueryTriggerInteraction.UseGlobal ); center Center of the box. halfExtents Half of the size of the box in each dimension. orientati..