UV 스크롤러
대마왕님 블로그 참고. using UnityEngine; using System.Collections; public class UVscroll : MonoBehaviour { private Vector2 texcoord = Vector2.zero; public int materialIndex = 0; public string textureName = "_MainTex"; public Vector2 UVaniRate = new Vector2(1.0f,1.0f); private Vector2 TexUVScale; void Start() { TexUVScale = GetComponent ().material.GetTextureScale(textureName); } // Update is called once ..